Gokiburi game




















Where are you from? Sentence Building with questions and negatives. Global Inequality exercise. Cancel Save. Universal Conquest Wiki. Information Read Write Listen Speak.

Example evolutionary sequence. Vocabulary Review. Grammar Review. When the conversation has finished, students janken. The winner evolves into the next animal. Challenge: The loser devolves into the previous animal. Repeat steps until the student becomes fully evolved.

Challenge: When a student reaches human level, they must converse and janken with the teacher in order to become kami-sama. Kami-sama may help other students. Double-Challenge: If a student loses janken with the teacher, they devolve all the way to gokiburi.

Lesson Topics. For young kids only. You need flashcards of body parts. A child comes up and picks a card from the deck. Have the class tell you what it is a picture of and repeat several times. Then have the child stand behind the line and throw a very soft toy or ball at that part of your body. Three tries and rarely do they even come close to hitting the right spot.

You can play the game in teams. Body Parts Touching Game. Two decks of body parts cards. The more parts the better. Separate the class into teams. One child comes up to the front at a time and picks a card from each pile.

The child then must try and touch the body part shown on one card with the one shown on the other. Obviously some of these will be near or completely impossible, but they will also be very amusing. Every success gets a point for that team. Broken Telephone. This is the classic drama game. Kids line up, whisper a message to the kid at the front, and they must whisper it one time to their neighbor, continuing until it gets to the back.

You can have two teams and see who comes the closest. Emphasize the limit on the number of whispers - once or twice according to your students' levels. No explanation necessary. All you need are some flashcards and some vocabulary topics.

Emanuel's Restaurant. You can use this for conversation pattern drills. The best part is, it doesn't have to be about restaurant vocabulary or sentences at all. It's just a highly amusing format for practicing many different kinds of beginner level questions such as 'I'm sorry' 'May I have' 'would you like' and so on, or practicing adjectives, or other mid-beginner target language.

This is a kind of front-of-the-class spoken mime dramatization based on Grover's restaurant skits from Sesame Street. At Emanuel's restaurant, something always goes wrong. Usual problems that come up are things like 1 the food's gone 2 the cook in the kitchen has eaten the specials and there's nothing but sandwiches left, or 3 the food sizes are unmanageable that they attack the customers, the list goes on.

One round of Emanuel's restaurant and my grade threes are clamouring to take a shot at the target language, guaranteed. Fetch And Say. Two teams sit at opposite ends of the classroom. Two baskets of different object flashcards are placed in the middle of the class, with one team member standing before each.

Find Me This is very simple. After you review the color names, make teams, call one member each up to the front and say, 'find me Another point for 'this is blue! Funny Monster. Another kindie hit. Set up a menu on the board and have dice to roll and a deck of face parts or body parts cards, according to whatever you're teaching. The children approach one by one, roll the die and they must draw that on the monster e.

Harry Potter Game. So I dropped it to teams, and reps from each team. Much better. Everybody watches so everybody's the police and generally more control.

Great at all ages. There is one Voldemort and three Harry Potters. Each have a wand. Voldemort's purpose in this game is just to touch Harry with the wand and magically 'hold' him in place.

Voldemort must utter an action like 'jump! Harry's purpose in this game is twofold: 1 round up with his two other Harrys and at the same time touch Voldemort thereby banishing him. Great fun. But controllable in reps from teams. Hot Potato. Team with most remaining standing wins. Letters Removal What's Missing?

Alphabet letters on the board, sing the alphabet song, have the kids turn around, remove a few letters, close the gaps, have the children guess what's missing. Great with kindies. Magnetic Cars Board Map. Materials - Super-easy. Get either some dinky cars and glue little magnets on, or get some cardboard and draw the tops of cars, motorcycles, trucks on them. As my art got stolen, I've turned to dinky cars, the kind you can find in a cheap Chinese toy product. I think my race car track set cost 2 dollars.

This is an additional game that goes well with Teacher Robot game, or community locations review your basic police station, hospital, market, school. You draw blocks on the board city blocks separated by lanes and intersections. Shouldn't take you more than 30 seconds to get something on the board. Place the magnetized cars one at a time on the board, allotting them to student teams. And then just assign x's as destinations for each of the teams to take their car.

Successful arrivals get a point for each correct turn made. Great fun to watch and the kids really get into it. How I Teach Left And Right - Start out teaching the capital letter 'L' appears on your left hand when you put your hands palms down out in front of you thank you, Martin Ell for that. You have to face the front to show this. For introducing the idea that left and right move with your perspective, I reinforce the choices at every intersection, pointing as I ask i.

Soon the kids are doing it as they're debating with each other and trying to orient their way around your little town. An especially good game for reigning in hyper-active boys, I found. The kids get quite animated and start comparing orientations and you can decide how correct you want to be about the pronunciation of 'left', 'right', 'forward' or 'back' if you have time. Three teams, one rep from each comes up, you show the picture or say the word to each of them and shout 'go'.

First team to guess the picture wins a point. Great alphabet card hunting game. You need letter flashcards, scrambled across the board. Yell out a letter and a member of each team runs up, finds the letter, and touches it for a point. It also works for sentence answers for older kids you should have sentence flashcards available.

Teacher Robot. Loads of fun. There's a monster robot loose in the classroom and it's you! Give the kids a fake remote control complete with beepy sounds you make and demo. The kids practice 'turn left' 'turn right' 'go' 'stop', 'on', and 'off'.

When they turn teacher robot 'on', arms come out with claws. Sound like a menacing robot monster and the kids will go crazy trying to control you. You can step up the game by later adding 'back' or 'go fast' 'go slow'. You don't even need a remote, really, they can just imagine a prop.



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